campaignkidsmechanics
The Barn Quest actually worked.
We didn't expect the kids to care about the animals. They care about the animals.
Read →What changed, what broke, what worked unexpectedly, how the kids responded. A running record of the campaign system as it evolves.
We didn't expect the kids to care about the animals. They care about the animals.
Read →We hit 3,000 coins in eleven days. That was a mistake. Here's what we changed.
Read →The old route was a straight line. Straight lines don't feel like journeys.
Read →We started with printed cards. The whiteboard replaced almost everything.
Read →